Android Jetpack系列(三):Lifecycle(原理篇)

前言

在上一篇文章中,我们学习了如何去使用Lifecycle; 当然之会使用是不够的,还需要了解它的原理,这是成为优秀工程师必备的;这篇文章就来学习Lifecycle的基本原理

1.Lifecycle的生命周期状态事件和状态

Lifecycle使用两个枚举来跟踪其关联组件的生命周期状态,这两个枚举分别是Event和State;State指的是Lifecycle的生命周期所处的状态;Event代表Lifecycle生命周期对应的事件,这些事件会映射到Activity和Fragment中的回调事件中

Android 9.0的Lifecycle的源码如下所示

public abstract class Lifecycle {    @MainThread    public abstract void addObserver(@NonNull LifecycleObserver observer);    @MainThread    public abstract void removeObserver(@NonNull LifecycleObserver observer);    @MainThread    @NonNull    public abstract State getCurrentState();    @SuppressWarnings("WeakerAccess")    public enum Event {        ON_CREATE,        ON_START,        ON_RESUME,        ON_PAUSE,        ON_STOP,        ON_DESTROY,        ON_ANY    }    @SuppressWarnings("WeakerAccess")    public enum State {        DESTROYED,        INITIALIZED,        CREATED,        STARTED,        RESUMED;        public boolean isAtLeast(@NonNull State state) {            return compareTo(state) >= 0;        }    }}

Lifecycle是一个抽象类; 其内部不仅包括了添加和移除观察者的方法,还包括了此前说到的Event和State枚举。可以看到Event中的事件和Activity的生命周期几乎是对应的,除了ON_ANY,它可用于匹配所有事件

2.Lifecycle如何观察Activity和Fragment的生命周期

在Android Support Library 26.1.0 及其之后的版本,Activity和Fragment已经默认实现了LifecycleOwner接口,LifecycleOwner可以理解为被观察者,那么Lifecycle是如何观察Activity和Fragment的生命周期的呢?

在上一篇文章举的例子中,MainActivity继承了AppCompatActivity,而AppCompatActivity继承了FragmentActivity。在Android 8.0时,FragmentActivity继承自SupportActivity,而在Android 9.0,FragmentActivity继承自ComponentActivity 。SupportActivity和ComponentActivity的代码区别不大,这里以ComponentActivity举例,如下所示

@RestrictTo(LIBRARY_GROUP)public class ComponentActivity extends Activity implements LifecycleOwner {    private SimpleArrayMap, ExtraData> mExtraDataMap =            new SimpleArrayMap<>();    private LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);//1    @RestrictTo(LIBRARY_GROUP)    public void putExtraData(ExtraData extraData) {        mExtraDataMap.put(extraData.getClass(), extraData);    }    @Override    @SuppressWarnings("RestrictedApi")    protected void onCreate(@Nullable Bundle savedInstanceState) {        super.onCreate(savedInstanceState);        ReportFragment.injectIfNeededIn(this);//2    }    @CallSuper    @Override    protected void onSaveInstanceState(Bundle outState) {        mLifecycleRegistry.markState(Lifecycle.State.CREATED);//3        super.onSaveInstanceState(outState);    }    @RestrictTo(LIBRARY_GROUP)    public  T getExtraData(Class extraDataClass) {        return (T) mExtraDataMap.get(extraDataClass);    }    @Override    public Lifecycle getLifecycle() {        return mLifecycleRegistry;//4    }    @RestrictTo(LIBRARY_GROUP)    public static class ExtraData {    }}

注释1处创建了LifecycleRegistry,它是Lifecycle的实现类;注释4处实现了LifecycleOwner接口定义的getLifecycle方法,返回了LifecycleRegistry。在注释3处,将Lifecycle的State设置为CREATED;

正常来说应该在ComponentActivity的各个生命周期方法中改变Lifecycle的State,显然在ComponentActivity中没有做这些,而是将这个任务交给了ReportFragment,注释2处的将ComponentActivity注入到ReportFragment中

@RestrictTo(RestrictTo.Scope.LIBRARY_GROUP)public class ReportFragment extends Fragment {    private static final String REPORT_FRAGMENT_TAG = "androidx.lifecycle"            + ".LifecycleDispatcher.report_fragment_tag";    public static void injectIfNeededIn(Activity activity) {        android.app.FragmentManager manager = activity.getFragmentManager();        if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {            manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();            manager.executePendingTransactions();        }    }    static ReportFragment get(Activity activity) {        return (ReportFragment) activity.getFragmentManager().findFragmentByTag(                REPORT_FRAGMENT_TAG);    }   ...    @Override    public void onActivityCreated(Bundle savedInstanceState) {        super.onActivityCreated(savedInstanceState);        dispatchCreate(mProcessListener);        dispatch(Lifecycle.Event.ON_CREATE);    }    @Override    public void onStart() {        super.onStart();        dispatchStart(mProcessListener);        dispatch(Lifecycle.Event.ON_START);//1    }    @Override    public void onResume() {        super.onResume();        dispatchResume(mProcessListener);        dispatch(Lifecycle.Event.ON_RESUME);    }  ...    private void dispatch(Lifecycle.Event event) {        Activity activity = getActivity();        if (activity instanceof LifecycleRegistryOwner) {//2            ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);            return;        }        if (activity instanceof LifecycleOwner) {//3            Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();            if (lifecycle instanceof LifecycleRegistry) {                ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);            }        }    }  ...}

ReportFragment的onStart方法中会调用注释1处的dispatch方法; 在dispatch方法的注释2处,判断Activity是否实现了LifecycleRegistryOwner接口,LifecycleRegistryOwner继承了LifecycleOwner接口

这两个接口不同的是: LifecycleRegistryOwner定义的getLifecycle方法返回的是LifecycleRegistry类型,而LifecycleOwner定义的getLifecycle方法返回的是Lifecycle类型。注释3处如果Activity实现了LifecycleOwner接口,会调用LifecycleRegistry的handleLifecycleEvent方法

     public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {        State next = getStateAfter(event);        moveToState(next);    }

getStateAfter方法会获取“即将的事件” :当前事件执行后,即将会处于什么事件,代码如下所示

 static State getStateAfter(Event event) {        switch (event) {            case ON_CREATE:            case ON_STOP:                return CREATED;            case ON_START:            case ON_PAUSE:                return STARTED;            case ON_RESUME:                return RESUMED;            case ON_DESTROY:                return DESTROYED;            case ON_ANY:                break;        }        throw new IllegalArgumentException("Unexpected event value " + event);    }

这个和文章开头给出的State与Event关系的时序图对照看会比较好理解; 比如当前执行了ON_CREATE事件或者ON_STOP事件,那么状态就会处于CREATED;回到handleLifecycleEvent方法,其内部还会调用moveToState方法

   private void moveToState(State next) {        if (mState == next) {            return;        }        mState = next;        if (mHandlingEvent || mAddingObserverCounter != 0) {            mNewEventOccurred = true;            return;        }        mHandlingEvent = true;        sync();        mHandlingEvent = false;    }

如果当前所处的状态和即将要处于的状态一样就不做任何操作,sync方法如下所示

  private void sync() {        LifecycleOwner lifecycleOwner = mLifecycleOwner.get();        if (lifecycleOwner == null) {            Log.w(LOG_TAG, "LifecycleOwner is garbage collected, you shouldn't try dispatch "                    + "new events from it.");            return;        }        while (!isSynced()) {            mNewEventOccurred = false;            if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {                backwardPass(lifecycleOwner);            }            Entry newest = mObserverMap.newest();            if (!mNewEventOccurred && newest != null                    && mState.compareTo(newest.getValue().mState) > 0) {                forwardPass(lifecycleOwner);            }        }        mNewEventOccurred = false;    }

sync方法中会根据当前状态和mObserverMap中的eldest和newest的状态做对比 ,判断当前状态是向前还是向后; 比如由STARTED到RESUMED是状态向前,反过来就是状态向后,这个不要和Activity的生命周期搞混;向前还是向后的代码大同小异,这里以向后为例

    private void forwardPass(LifecycleOwner lifecycleOwner) {        Iterator> ascendingIterator =                mObserverMap.iteratorWithAdditions();        while (ascendingIterator.hasNext() && !mNewEventOccurred) {            Entry entry = ascendingIterator.next();            ObserverWithState observer = entry.getValue();//1            while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred                    && mObserverMap.contains(entry.getKey()))) {                pushParentState(observer.mState);                observer.dispatchEvent(lifecycleOwner, upEvent(observer.mState));//2                popParentState();            }        }    }

注释1处的用于获取ObserverWithState,后面会在提到它。 注释2处的upEvent方法会得到当前状态的向前状态

ObserverWithState的dispatchEvent方法如下所示

    static class ObserverWithState {        State mState;        GenericLifecycleObserver mLifecycleObserver;        ObserverWithState(LifecycleObserver observer, State initialState) {            mLifecycleObserver = Lifecycling.getCallback(observer);//1            mState = initialState;        }        void dispatchEvent(LifecycleOwner owner, Event event) {            State newState = getStateAfter(event);            mState = min(mState, newState);            mLifecycleObserver.onStateChanged(owner, event);            mState = newState;        }    }

从名称就可以看出来,它内部包括了State和GenericLifecycleObserver,GenericLifecycleObserver是一个接口,它继承了LifecycleObserver接口; ReflectiveGenericLifecycleObserver和CompositeGeneratedAdaptersObserver是GenericLifecycleObserver的实现类,这里主要查看ReflectiveGenericLifecycleObserver的onStateChanged方法是如何实现的

class ReflectiveGenericLifecycleObserver implements GenericLifecycleObserver {    private final Object mWrapped;    private final CallbackInfo mInfo;    ReflectiveGenericLifecycleObserver(Object wrapped) {        mWrapped = wrapped;        mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());    }    @Override    public void onStateChanged(LifecycleOwner source, Event event) {        mInfo.invokeCallbacks(source, event, mWrapped);//1    }}

注释1处会调用CallbackInfo的invokeCallbacks方法,在讲这个方法前,需要先了解CallbackInfo是怎么创建的,是由createInfo方法创建的,如下所示

 private CallbackInfo createInfo(Class klass, @Nullable Method[] declaredMethods) {        Class superclass = klass.getSuperclass();        Map handlerToEvent = new HashMap<>();       ...        Method[] methods = declaredMethods != null ? declaredMethods : getDeclaredMethods(klass);        boolean hasLifecycleMethods = false;        for (Method method : methods) {            OnLifecycleEvent annotation = method.getAnnotation(OnLifecycleEvent.class);//1            if (annotation == null) {                continue;            }            hasLifecycleMethods = true;            Class<?>[] params = method.getParameterTypes();            int callType = CALL_TYPE_NO_ARG;            if (params.length > 0) {                callType = CALL_TYPE_PROVIDER;                if (!params[0].isAssignableFrom(LifecycleOwner.class)) {                    throw new IllegalArgumentException(                            "invalid parameter type. Must be one and instanceof LifecycleOwner");                }            }            Lifecycle.Event event = annotation.value();//2            ...            MethodReference methodReference = new MethodReference(callType, method);//3            verifyAndPutHandler(handlerToEvent, methodReference, event, klass);//4        }        CallbackInfo info = new CallbackInfo(handlerToEvent);//5        mCallbackMap.put(klass, info);        mHasLifecycleMethods.put(klass, hasLifecycleMethods);        return info;    }

关键点在注释1处; 不断的遍历各个方法,获取方法上的名为OnLifecycleEvent的注解,这个注解正是实现LifecycleObserver接口时用到的。

注释2处获取该注解的值; 也就是在@OnLifecycleEvent中定义的事件

注释3处新建了一个MethodReference; 其内部包括了使用了该注解的方法

注释4处的verifyAndPutHandler方法用于将MethodReference和对应的Event存在类型为Map 的handlerToEvent中

注释5处新建CallbackInfo,并将handlerToEvent传进去

接着回头看CallbackInfo的invokeCallbacks方法,代码如下所示

static class CallbackInfo {        final Map> mEventToHandlers;        final Map mHandlerToEvent;        CallbackInfo(Map handlerToEvent) {            mHandlerToEvent = handlerToEvent;            mEventToHandlers = new HashMap<>();            for (Map.Entry entry : handlerToEvent.entrySet()) {//1                Lifecycle.Event event = entry.getValue();                List methodReferences = mEventToHandlers.get(event);                if (methodReferences == null) {                    methodReferences = new ArrayList<>();                    mEventToHandlers.put(event, methodReferences);                }                methodReferences.add(entry.getKey());            }        }        @SuppressWarnings("ConstantConditions")        void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) {            invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target);//2            invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event,                    target);        }        private static void invokeMethodsForEvent(List handlers,                LifecycleOwner source, Lifecycle.Event event, Object mWrapped) {            if (handlers != null) {                for (int i = handlers.size() - 1; i >= 0; i--) {                    handlers.get(i).invokeCallback(source, event, mWrapped);//1                }            }        }

注释1处的循环的意义在于将handlerToEvent进行数据类型转换,转化为一个HashMap,key的值为事件,value的值为MethodReference。注释2处的invokeMethodsForEvent方法会传入mEventToHandlers.get(event),也就是事件对应的MethodReference的集合。invokeMethodsForEvent方法中会遍历MethodReference的集合,调用MethodReference的invokeCallback方法

 @SuppressWarnings("WeakerAccess")    static class MethodReference {        final int mCallType;        final Method mMethod;        MethodReference(int callType, Method method) {            mCallType = callType;            mMethod = method;            mMethod.setAccessible(true);        }        void invokeCallback(LifecycleOwner source, Lifecycle.Event event, Object target) {            try {                switch (mCallType) {                    case CALL_TYPE_NO_ARG:                        mMethod.invoke(target);                        break;                    case CALL_TYPE_PROVIDER:                        mMethod.invoke(target, source);                        break;                    case CALL_TYPE_PROVIDER_WITH_EVENT:                        mMethod.invoke(target, source, event);                        break;                }            } catch (InvocationTargetException e) {                throw new RuntimeException("Failed to call observer method", e.getCause());            } catch (IllegalAccessException e) {                throw new RuntimeException(e);            }        }      ...    }

MethodReference类中有两个变量,一个是callType,它代表调用方法的类型,另一个是Method; 它代表方法,不管是哪种callType都会通过invoke对方法进行反射。 简单来说,实现LifecycleObserver接口的类中,注解修饰的方法和事件会被保存起来,通过反射对事件的对应方法进行调用

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